Hello! I'm Chris -- some combination of a doctoral student in the Learning Sciences Program at Indiana University, a Graduate Research Assistant working in the Playful Culture Lab with Dr. Sean Duncan, and an Associate Instructor currently teaching Educational Psychology. I study games, play, and learning. My current work explores participatory spectatorship as engagement in gaming cultures, collaborative narrative construction, identity, and improvisational play.

Chris Georgen - CV January, 2016
Graduate Student
Learning Sciences Program, Department of Counseling and Educational Psychology
Indiana University
Graduate Research Assistant
The Playful Culture Lab
Center for Research on Learning and Technology
Indiana University
Contact: cgeorgen@indiana.edu
Curriculum Vitae
Janurary, 2016
Educational History
M.A.T. Fontbonne University, Elementary Education, 2010
B. A. Lake Forest College, Biology, 2007
Current Positions
Associate Instructor, Department of Counseling & Educational Psychology, Wright School of Education, Indiana University (Bloomington), 2015-present
Graduate Research Assistant, Center for Research on Learning & Technology, Indiana University (Bloomington), 2013-2015
Graduate Student, Learning Sciences Program, Department of Counseling and Educational Psychology, Indiana University (Bloomington), 2013-present
Recent, In-Press, and In-Preparation Manuscripts and Creative Work
Duncan, S. C., Georgen, C., Cook, L., Huang, J. (July, 2015). “I Have To Tell You Something”: How Narrative and Pretend Play Intersect In Story Games. To appear in Proceedings of Games+Learning+Society 11.
Georgen, C., Duncan, S.C., Cook, L. (in press). From Lurking to Participatory Spectatorship: Understanding the Affordances of the Dota 2 Noob Stream. To appear in Proceeding of Computer-Supported Collaborative Learning.
Duncan, S. C., Huang, J., Georgen, C. & Cook, L. (in press). Investigating recognition systems in a collaborative, programming-oriented affinity space. To appear in Proceedings of Computer Supported Collaborative Learning.
Georgen, C. (in press). Well Played and Well Watched: Dota 2, Spectatorship, & eSports. Well Played: a journal on video games value and meaning, 179-192.
Georgen, C. & Duncan, S. C. (2014). Creeping systems: Dota 2 and learning in an e-sport. In A. Ochsner, J. Dietmeier, C. Williams, & C. Steinkuehler (Eds). Proceedings of GLS 10 (Games+Learning+Society) Conference, 303-309.
“Mobile Games to Foster Financial Literacy.” Graduate research assistant on research/design project with Dr. Sean Duncan (Learning Sciences Program), Dr. Noah Stoffman and Dr. Scott Yonker (Kelley School of Business).
Recent Presentations
Georgen, C. (July, 2015) Goal-Orientated Activity in Story Games. Poster presented Games+Learning+Society, Madison, WI.
Georgen, C., Duncan, S.C., Cook, L. (June, 2015) From Lurking to Participatory Spectatorship: Understanding the Affordances of the Dota 2 Noob Stream. Paper presented at Computer-Supported Collaborative Learning, Gotenburg, Sweden.
Duncan, S. C., Huang, J., Georgen, C. & Cook, L. (June, 2015) Investigating recognition systems in a collaborative, programming-oriented affinity space. Poster presented at Computer Supported Collaborative Learning, Göteborg, Sweden.
Georgen, C., Duncan, S.C. (April, 2015) On the Benefits of Watching: Dota 2, Spectatorship, & Learning. Poster presented AERA, Chicago, IL.
Georgen, C., de Luna, C., Young, T., Conley, G. (October, 2014). What Can E-Sports Tell Us About Learning? Panel presentation at Meaningful Play, East Lansing, MI.
Duncan, S. C., Huang, J., Georgen, C., Cook, L. (October, 2014). Connecting badges and interactional practices in online affinity spaces. Invited poster session, Indiana University School of Education "First Fridays" poster session for Center for Research on Learning & Technology.
Georgen, C. & Duncan, S. C. (June, 2014). Creeping systems: Dota 2 and learning in an e-sport. Presented at Games+Learning+Society 10, Madison, WI.
Duncan, S. C., Huang, J., & Georgen, C. (March, 2014). Connecting badges and online expertise. Presented at Digital Media & Learning 2014, Boston, MA.
Service & Other Activities
Learning Sciences Graduate Student Association. Vice President and Treasurer (August, 2014-December, 2015).
Conference reviewer, Games+Learning+Society
Journal reviewer, Games+Learning+Society 9.0 Conference special issue of the International Journal of Game-Based Learning.
Professional Organization Membership
Member, American Educational Research Association (2014-present)
Member, International Society for the Learning Sciences (2015-present)
